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Machinarium cat
Machinarium cat






machinarium cat

Head out the left door to where you entered town. Head all the way back down to the level that the pub was on. TURBAN GUY comes out to get you the RINGER achievement (thanks to Evil Monkey for that one!). Grab the cat.Ĭome back down to the handle and turn it clockwise until the black arrow is on the Pi symbol, and the red arrow is on the IX.

machinarium cat

Go back to the control panel and break the circuit by moving a piece down. Get back on top of the electrician’s head, and poke the cat. Unplug his drill and pull on the red wire he’s working on when he knocks you off.Īfter he ladder-walks over to the other side, put the last piece from you inventory into the control panel. Go over to the electrician and stand on top of his head. Move the middle-left square right and up. Move the top-center square down and right. Move the bottom-left square right and up. Move the bottom-center square all the way up. Move the top-center square down and left. Move the middle-left square all the way right.

machinarium cat

Move the top-right square all the way down. Move the middle-right square down and left. Move the bottom-right square all the way left. Move the bottom-center square left and up. Move the bottom-left square all the way up. Move the middle-left square up and right. *** Spoiler - click to reveal *** Move the top-left square all the way to the right. The path will end up going left, then all the way up to the top, straight back down to the middle row, all the way right, up, left to middle and straight back to the right, down, left, and curvy up to the red wire.īreakdown instructions of how I completed the circuit here. Basically, the white line is the path that you need to line up with the red wires. You are now engaged in a children’s slide-square game. SAVE BEFORE YOU START MOVING THIS STUFF AROUND.ĭespite how much I hate to say it, this particular part would really benefit from a video. Go back to the control panel, and line up the squares to complete the red-wire circuit. Pick up the piece again.Ĭlick on the fallen wire to tie it to the railing. Bounce up and down (smaller, bigger, smaller, bigger), and the bird will get dizzy and fall down. After the bird takes it and gets back on the pole, move over to the left, under the wire. You can click on any piece, but I clicked the top-right one. Walk to the power-pole with the bird on it. There is an upstairs-staircase on the left side of the screen. So most of the time you're walking around, clicking on things to do some sort of action, or applying an item from your inventory to something.*** Spoiler - click to reveal *** Head up the stairs at the back of the screen.Ĭontinue up the stairs to the next screen.Īt the bottom center of the screen is a handle. And interacting with the world is done with just a click, with no menu of verbs to choose from. Although you do have an inventory, there are relatively few items in the game. The gameplay is straightforward, like a cross between classic Lucas Arts/Sierra-style point-and-click adventure games like The Secret of Monkey Island with more recent browser-based Flash adventures like Samorost. Its aesthetic has been highly lauded by many reviewers. and revenge! Despite mediocre gameplay, it is a refreshing take on the adventure game genre set in a unique and fantastical mechanical world accompanied by a nearly perfect musical score. You'll guide this protagonist through a story of crime, love. You play from the third-person perspective of a small robot in a world much larger than himself. Machinarium is a 2009 point-and-click Flash adventure game for Windows, Mac, and Linux by the same people who made Samorost, Amanita Design.








Machinarium cat